This car has optionally configurable bodywork and lighting that are controlled by the ext_config.ini file inside the \skins\ folder. 
This document provides installation instructions for the configurable bodywork and lights. 
*Assetto Corsa Content Manager software must be used to make best use of this functionality. 


Bodywork//////////////////////////////////////////////

Regarding the bodywork, we have options for grilled vents to appear above the front tyres of the car. 
There are also Le Mans-esque, GTD-esque variants and roof details of the car which changes areas of the rear including 
the wing position/size, rear spoilers, radio antennas, open fuel cap sides and more.

The 3D parts are loaded from the following directory:
SteamLibrary\steamapps\common\assettocorsa\content\cars\rss_gtm_bayro_6\extension

The ext_config.ini that is placed inside each \skins\ folder controls what visual specification is selected, example:
SteamLibrary\steamapps\common\assettocorsa\content\cars\rss_gtm_bayro_6\skins\03_rss_red_dgt\ext_config.ini

Example:

- Vented Wings - Adds grilled vents above the front wheels of the car. 
[MODEL_REPLACEMENT_0] 		// the number must be incremented for each new model replacement
FILE=rss_gtm_bayro_6.kn5 	// the LOD file that is to be affected
HIDE=MOTORHOOD_WING_A 		// the component to be hidden because it is about to be replaced by something else
INSERT=vented_wings.kn5 	// the file that contains the visual update that is going to affect the original file
INSERT_AFTER=MODEL_REPLACEMENT	// instruction to insert the above


**VERY IMPORTANT: Open up any ext_config.ini file located in the \skins\ folder provided. You will notice multiple [MODEL_REPLACEMENT_x].
		  This is because you can use any combination of multiple visual updates at any one.
		  For example, in the \skins\03_rss_red_dgt\ext_config.ini file, you will see it contains three visual updates:
			dgt_spec.kn5, vented_wings.kn5, and roof_details_special.kn5 
**ALSO IMPORTANT: You should carry the visual updates over to the other LODs, at least LODs A, B and C.
		  You will notice inside skins\03_rss_red_dgt\ext_config.ini that this is done by referring to the correct LOD with the FILE= parameter.
		  It is the reason why [MODEL_REPLACEMENT_x] is written 9 times here. There are 3 visual updates, multiplied by 3 LODs.

Lights//////////////////////////////////////////////

Light strips are located on the upper windscreen and the lower bumper.
The colours can be altered to anything within the RGB spectrum.
They work the same as the bodywork updates, within the same ext_config.ini inside each \skins\ folder. 

Examples:

- Upper windscreen lights
[EMISSIVE_LIGHT_0]
NAME=GEO_EXT_Roof_Banner_LED
COLOR=777,0,0                        ///////////////////////R.G.B Alter this line tochange the colours of the lights currently its R RED 777,0,0 to make it G GREEN make it 0,777,0 ect 
LAG=0.65
SIMULATE_HEATING=1
ACT_AS_HEADLIGHTS=1

- Lower bumper lights
[EMISSIVE_LIGHT_1]
NAME=GEO_EXT_Bumper_Banner_LED
COLOR=777,0,0                        ///////////////////////R.G.B Alter this line tochange the colours of the lights currently its R RED 777,0,0 to make it G GREEN make it 0,777,0 ect 
LAG=0.7
SIMULATE_HEATING=1
ACT_AS_HEADLIGHTS=1

Visual example of the ext_config.ini file.
https://gyazo.com/3982d78027db4ab627ce6433647a2700